Ring: Meat
Ring meat Ring Meat Alt
Heal 400
Stamina Cost 11.11
Cooldown (secs) 15
DPS 26.667
DPStamina 36.004
Range Point Blank
Area of Effect No
Self Only, Raise Max HP


Ring: Meat (Any)
Description: Be a meateater and beef up big and strong! You heal a big chunk of damage you've suffered as well as increasing your maximum Health the same amount. Higher Rage Ranks increase the amount of Health increased.

Notable uses:

Meat is standard to bring for SMEB and SMOB to give the user more health and give other players a chance to react and heal if they're getting attacked.

Has a healing effect but only the first time per rage rank. If you're injured you can use it at r1 to get some health back and then use it at r2 to heal again but using it at r1 again wouldn't heal anything.

Standard for most Kite/Tanks to bring in Deadman's Shadow.

Recommended for anyone in Deadman's Shadow for their first time, but should be phased out for attacks when they're more comfortable with the area.

Since Superchargers heal based on your max HP, using meat increases the amount Superchargers heal.

STATS: for CL 1.0-10.0
Health: Moderate
Range: Point Blank
Targets: Self Only
Recharge Duration: Very Long
Buff Duration: Long

Rage Ranks

Stamina Cost:
Note: RR1 is a normal attack, no charge

  • RR1: 400 Extra Health
  • RR2: 500 Extra Health
  • RR3: 650 Extra Health
  • RR4: 850 Extra Health

How to Obtain



Dropped From

  • Every ring can now be obtained from any monster and/or chest in any zone.


  • Used to be a choice of one of the starting three healing rings you can pick from.